When building for the Microsoft HoloLens there are a lot of new opportunities, challenges and designs when it comes to building a User Interface. But at the moment the field of view is quite limited and you (or at least I) don’t want to ‘cut off’ to many visuals on my screen. By cutting of… Continue reading Unity HoloLens UI Shader
Tag: Shader
Shader Sandwich – How to make a (unlit) terrain shader
Intro In this tutorial, I’m going to show you how to create a terrain shader in Unity with Shader Sandwich. In this example, we will make an unlit shader, but of course you can make all kind of terrain shaders with this technique. The shader can handle up to 4 textures. Index Terrain setup Shader… Continue reading Shader Sandwich – How to make a (unlit) terrain shader
Unity Unlit Terrain Shader
A basic unlit terrain shader for unity, it can handle up to 4 different textures. The shader is made with Shader Sandwich. And here are some screenshots from a Unity terrain with the unlit shader.