TAO – Landscape Material

An interactive landscape material/shader for Unreal Engine 4. Project Details The shader was initially developed during the prototype phase for the game Til Nord. They needed a shader where the vehicle and other objects interact with the snow on the terrain. During development the shader got build into an generic landscape shader that could be… Continue reading TAO – Landscape Material

Levis Umbra

Levis Umbra offers to bring back the Stealth genre to its roots.We offer an experience entirely based on sneaking and stealth dynamics.Armed only with a hacking device, the protagonist will have to open a way deep inside the core of an underground mining factory, taken over by a defecting AI. Avoiding the enemies is the… Continue reading Levis Umbra