TAO – Scene Debug Viewer

A small debugging tool to draw the editor scene with replacement shaders. This can be helpful when blocking out a level or finding issues within the scene. Features User presets Shader and parameter configuration Included examples Base color Triplanar grid (lit and unlit) World and object space normals Overdraw UV checker

MA_TextureAtlas

Texture atlas creator tool for Unity.This tool is made to combine textures and/or remap the UV’s for 3D models. The tool can also be used to make 2D sprite sheets. The visual editor gives you the ability to set and prioritize the sizes and positions in the texture atlas/sprite sheet. Project Details By having full… Continue reading MA_TextureAtlas

MA_NodeEditor Unity Editor Extension, Image Editor

[MA_NodeEditor] Update 3 – Editor Multithreading / Background Processing – Unity

In this update, I have added multi threading for the editor, now heavy calculations can run in the background and you can continue working. Before the editor would freeze up when processing heavy calculations.Because you can’t use coroutines in editor scripts this had to be done in a separate way. Thanks to Quill18creates for making a… Continue reading [MA_NodeEditor] Update 3 – Editor Multithreading / Background Processing – Unity

[MA_NodeEditor] Update 2 – Histogram – Unity

Update 2 for the texture editor, this time I have added a histogram/levels view in the preview window.Also I have been experimenting with multi-threading in the unity editor. So hopefully it will be working ‘soon™’, I’m thinking about making this an option to turn on and off. And the last thing I’m working on is… Continue reading [MA_NodeEditor] Update 2 – Histogram – Unity

[MA_NodeEditor] Update 1 – SearchBar & PerlinNoise – Unity

I didn’t have that much time last week, but here is the first little update for the editor. I have added a search bar, it speaks for itself; you can search nodes and functions to add/use them. And the first noise/procedural generator node, it’s a simple perlin noise generator and I say simple because I… Continue reading [MA_NodeEditor] Update 1 – SearchBar & PerlinNoise – Unity

MA_NodeEditor 1.0

A Unity Editor extension where I’m working on. It’s an extension for editing/creating textures & materials in Unity. This could be useful if you don’t have access to Photoshop (or similar programs) or when your artist doesn’t have the time to edit. With this program you don’t have to leave Unity in order to make… Continue reading MA_NodeEditor 1.0