TAO – Scene Debug Viewer

A small debugging tool to draw the editor scene with replacement shaders. This can be helpful when blocking out a level or finding issues within the scene.

Features

  • User presets
    • Shader and parameter configuration
  • Included examples
    • Base color
    • Triplanar grid (lit and unlit)
    • World and object space normals
    • Overdraw
    • UV checker