This is an prototype of an basic analytics tool in UE4. The tool was used in Levis Umbra and allowed us to visualize the play-through of players who had played the game and submitted their data. Designers could visualize the steps and actions back in the UE4 editor.
The tool has a simple API that allows for quick integration into existing blueprints.
The data got saved in CSV format, this is a wildly used text based format and can be read by many programs.
The ‘Analytic Event Viewer’ is a tool that can visualize and process CSV data. In the interface users can filter their data and add ‘Data Interpreters’, these will visualize/process the data based upon the selection.
The tool can be extended by end users using blueprints.