<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Artbook on Max Kruf</title><link>https://maxkruf.com/tag/artbook/</link><description>Recent content in Artbook on Max Kruf</description><generator>Hugo</generator><language>en</language><lastBuildDate>Tue, 24 Nov 2020 11:41:30 +0000</lastBuildDate><atom:link href="https://maxkruf.com/tag/artbook/index.xml" rel="self" type="application/rss+xml"/><item><title>DROUGHT</title><link>https://maxkruf.com/drought/</link><pubDate>Sun, 06 May 2018 18:36:55 +0000</pubDate><guid>https://maxkruf.com/drought/</guid><description>&lt;h2 id="introduction"&gt;&lt;strong&gt;INTRODUCTION&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;In a solar flare ravaged world over 20 years into the future, humanity is in a struggle for resources. Most of the earth&amp;rsquo;s water supply has been radiated into space before the earth&amp;rsquo;s magnetic field could restore itself. A small group of survivors set out through the ravaged world to find a government build bunker on the east coast of the United States. Approaching the approximate bunker location a massive sandstorm hit the group of survivors.&lt;br&gt;
Waking up on some planks inside an old fishing vessel, you find out that your group is gone.&lt;br&gt;
There is nothing left for you but some supplies and a map with some scribbles on it.&lt;br&gt;
You have to find out where your group went and find the bunker before you run out of supplies and health. There are many dangers in the wasteland: tornado’s, radiation and storms that will make you wish you would have stayed in the fishing vessel.&lt;/p&gt;</description></item></channel></rss>