<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Analytics on Max Kruf</title><link>https://maxkruf.com/tag/analytics/</link><description>Recent content in Analytics on Max Kruf</description><generator>Hugo</generator><language>en</language><lastBuildDate>Mon, 15 Feb 2021 20:19:59 +0000</lastBuildDate><atom:link href="https://maxkruf.com/tag/analytics/index.xml" rel="self" type="application/rss+xml"/><item><title>UE4 - Analytics Prototype</title><link>https://maxkruf.com/ue4-analytics-prototype/</link><pubDate>Wed, 01 Jul 2020 19:10:00 +0000</pubDate><guid>https://maxkruf.com/ue4-analytics-prototype/</guid><description>&lt;div class="video"&gt;&lt;iframe src="https://www.youtube-nocookie.com/embed/wxlDDMCe_P0" title="YouTube video" loading="lazy" allow="encrypted-media; picture-in-picture; fullscreen" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;

&lt;p&gt;This is an prototype of an basic analytics tool in UE4. The tool was used in &lt;a href="https://maxkruf.com/levis-umbra/"&gt;Levis Umbra&lt;/a&gt; and allowed us to visualize the play-through of players who had played the game and submitted their data. Designers could visualize the steps and actions back in the UE4 editor.&lt;/p&gt;
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&lt;p&gt;The tool has a simple API that allows for quick integration into existing blueprints.&lt;/p&gt;</description></item></channel></rss>