Art

TAO - Show reel

MA_Parallaxing

A tool to setup parallaxing and culling for sprites in Unity. GitHub

DROUGHT

INTRODUCTION In a solar flare ravaged world over 20 years into the future, humanity is in a struggle for resources. Most of the earth’s water supply has been radiated into space before the earth’s magnetic field could restore itself. A small group of survivors set out through the ravaged world to find a government build bunker on the east coast of the United States. Approaching the approximate bunker location a massive sandstorm hit the group of survivors. Waking up on some planks inside an old fishing vessel, you find out that your group is gone. There is nothing left for you but some supplies and a map with some scribbles on it. You have to find out where your group went and find the bunker before you run out of supplies and health. There are many dangers in the wasteland: tornado’s, radiation and storms that will make you wish you would have stayed in the fishing vessel. Continue reading

Photoscans

Stones, Crystals & Fossils. Street props. Trees.

5 unique mountain stones

Photoscanned and optimized for games. 3 mountain crystals, 1 fossil and 1 green stone 5 Models 3 LOD’s 4K Textures PNG Albedo, Specular, Occlusion and Normal maps Additional shader for the stones to make them ‘pop’ a bit more. Made with Shader Sandwich! (ofcourse you can use them without the shader!)

First photoscans!

First models made using a photoscan workflow, these are the low (/lower) poly objects. Baked in 3DsMax & XNormal. Retopo with 3DsMax & Mudbox. Photoscan things with VisualSFM & Meshlab. Now I’m working on a improved (opensource) workflow.

EOS (environmental experience)

You play as an EOS-employe, waking up later than scheduled you find yourself all alone in the sleeping quarters. You notice that the sleeping quarters are oddly silent and personal belongings are scattered all around. Heading for the main hall you find more items that appear to be abandoned. Something doesn’t seem right and you head out in search of other people. It appears that you are not completely alone… Continue reading