
My name is Max Kruf and I am currently studying game programing at Breda University of Applied Sciences (BUAS).
My main focus is on creating tools and graphics.
I love working together with both artist and programmers, making sure they have the right tools available to create their vision and building towards a beautiful result.
During my time at NLR (Netherlands Aerospace Centre), I worked with the latest AR and VR technology. I got to experience the full development loop; from early prototyping and testing to building the final products for multiple clients. The main product I worked on (with a small team) was an educational HoloLens multiplayer training program for KLM (read more1, read more2).
Currently I’m looking for an programming internship in the games industry.
In my free-time I enjoy tinkering with my server, hosting games and websites.
Feel free to look around my website. Down below I have linked a mix of different projects:
Unity – DOTS – Shaders
RayTracing – C++
UE4 – Year 2 project
UE4 – Shaders
Unity – Tool – 2018
Skills and Hobbies
Development Software
- Unity
- Unreal
- Visual Studio
- Render Doc
- Perforce
- Git
Programming Languages
- C#
- C++
- Python
- HLSL
Platforms
- Desktop
- AR (HoloLens)
- Raspberry
- Android
Creative Software
- Blender
- Meshroom
- VisualSFM
- Affinity Designer
- 3DsMax
Hobbies
- Server Management
- Gaming
- Skating, Skiing & Wind Surfing
Interest
- Crypto & blockchain technology
- Open source & privacy technology