About Me

My name is Max Kruf and I am currently studying game programing at Breda University of Applied Sciences (BUAS).

My main focus is on creating tools and graphics.

I love working together with both artist and programmers, making sure they have the right tools available to create their vision and building towards a beautiful result.

During my time at NLR (Netherlands Aerospace Centre), I worked with the latest AR and VR technology. I got to experience the full development loop; from early prototyping and testing to building the final products for multiple clients. The main product I worked on (with a small team) was an educational HoloLens multiplayer training program for KLM (read more1, read more2).

Currently I’m looking for an programming internship in the games industry.

In my free-time I enjoy tinkering with my server, hosting games and websites.

Feel free to look around my website. Down below I have linked a mix of different projects:

Unity – DOTS – Shaders

RayTracing – C++

UE4 – Year 2 project

UE4 – Shaders

Unity – Tool – 2018

Skills and Hobbies

Development Software

  • Unity
  • Unreal
  • Visual Studio
  • Render Doc
  • Perforce
  • Git

Programming Languages

  • C#
  • C++
  • Python
  • HLSL

Platforms

  • Desktop
  • AR (HoloLens)
  • Raspberry
  • Android

Creative Software

  • Blender
  • Meshroom
  • VisualSFM
  • Affinity Designer
  • 3DsMax

Hobbies

  • Server Management
  • Gaming
  • Skating, Skiing & Wind Surfing

Interest

  • Crypto & blockchain technology
  • Open source & privacy technology
Published
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